Category Archives: Reviews

Fire Caste – Peter Fehervari

Despite its bland, misleading title, Peter Fehervari’s debut Black Library novel Fire Caste is a captivating tale of damaged, haunted characters spiralling into hell. The Imperium and the T’au Empire are locked in an endless stalemate over the planet Phaedra, into which stumble the 19th Arkan Confederates, still haunted by the trauma of their world’s recent rebellion. Commissar Holt Iverson – twisted and troubled from years spent on Phaedra, sees in the Confederates the possibility of redemption. The Confederates, however, are soon suffering under the troubling influence of Phaedra and find themselves drawn ever deeper into the tangled conflict taking place.

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QUICK REVIEW: The Sands of Grief – Guy Haley

Guy Haley’s short story The Sands of Grief returns to the characters of Prince Maesa and Shattercap from the excellent Shadespire audio drama The Autumn Prince. This time they set out from the city of Glymmsforge in the Realm of Shyish and travel deep into the eponymous Sands of Grief as Maesa continues his quest to find a way of returning his beloved Ellamar to life. Beyond the borders of Glymmsforge and the protection of Sigmar they encounter nothing living, but as they head further from the core of Shyish they increasingly see the dark hand of Nagash at work.

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Traitor’s Gorge – Mike Lee

Mike Lee’s Space Marine Battles novella Traitor’s Gorge picks up where Steve Parker’s Rynn’s World leaves off, with Pedro Kantor left leading a pitiful number of Crimson Fists once Rynn’s World is relieved and Snagrod’s ork hordes driven off. With the Imperial reinforcements long gone, it’s left to Kantor to wipe out the last remaining pockets of orks – a dangerous task, but one the vengeance-hungry Crimson Fists approach with relish. Bringing one such group to battle at Traitor’s Gorge, Kantor doesn’t realise the trap he’s fallen into until it’s too late, but help is on hand from an unexpected quarter.

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Rynn’s World – Steve Parker

The very first Space Marine Battles novel, published back in 2010, Steve Parker’s Rynn’s World kicked the series off in style with an action-packed story of Crimson Fists battling a vast ork invasion. Despite the apparent folly of attacking a Space Marine home world, the Arch-Arsonist Snagrod’s unusual tactics surprise the Crimson Fists, resulting in huge numbers of orks landing onto Rynn’s World. When a million-to-one accident sees the Fists’ ancient and treasured fortress-monastery destroyed and the majority of their warriors slain, a determined defence turns into a desperate fight for the survival of the Chapter itself.

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QUICK REVIEW: Where Icathia Once Stood – Graham McNeill

Conquered long ago by the Shuriman Sun Empress, the Kingdom of Icathia has for a thousand years desired its freedom from Shurima. In his short story Where Icathia Once Stood, Graham McNeill tells the story of Icathia’s long-awaited uprising, the brutal response from Shurima’s vast armies, and the lengths the Icathians were prepared to go to for freedom and survival. Told through the eyes of Axamuk, a young artisan-turned-soldier, it’s a nonlinear narrative that both details the events and repercussion of the uprising, and illustrates one man’s very personal response to what takes place and what it ends up meaning.

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QUICK REVIEW: Rise – Ben Counter

Ben Counter’s short story Rise is a modern Black Library tale with an old-school feel, a quest story where the final goal isn’t necessarily what the protagonist thinks it’s going to be. Skanis is a kabalite down amongst the blood and darkness of Commorragh, who commissions a haemonculus to sculpt him into a new form – that of a winged Scourge – so that he can rise above his old life and start again. Waking to an unfamiliar body, he ascends through the myriad dangers of a Commorite spire intending to reach the pinnacle and leap into the unknown, free and complete.

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Agent of the Throne: Truth and Dreams – John French

The second audio drama in John French’s Agent of the Throne series, part of the wider Horusian Wars arc, Truth and Dreams once again finds Ianthe in reflective mood as she relates the tale of another mission. This time she’s on the trail of Silas Norn, a rogue psyker capable of horrifying manipulation if he can get close enough to touch. When her hunt results in both Ianthe and Norn being imprisoned in the same high-security facility it becomes a contest of wills as much as anything, between the powerful Norn and the ferociously driven, determined Ianthe.

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Ferrus Manus: Gorgon of Medusa

Book seven in Black Library’s Primarchs series of short novels, David Guymer’s Ferrus Manus: Gorgon of Medusa provides a rare long-form glimpse of the Iron Hands’ primarch. In the middle stages of the Great Crusade, when three primarchs are still to be found and rumours of the Emperor’s future plans are just beginning to circulate, the Iron Hands and Emperor’s Children are performing joint exercises when they hear of the 413th Fleet’s difficulties bringing the Gardinaal empire to compliance. Instead of waiting for reinforcements, Ferrus decides to take Gardinaal himself and send a statement to his brothers and father.

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QUICK REVIEW: Regia Occulta – Dan Abnett

Originally released in audio drama form as part of Thorn and Talon, Dan Abnett’s short story Regia Occulta sees a young Eisenhorn, not long qualified as a full inquisitor, working as a sort of temporary travelling magistrate-slash-investigator. Stranded on the dreary world of Ignix, he braves the weather and the strange electrical storms to investigate a series of killings which at first have all the hallmarks of cult activity. It quickly becomes apparent that the culprit is not a cult after all, but Eisenhorn’s continuing investigation proves dangerous all the same.

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QUICK REVIEW: Of Rats and Cats and Neon Mice – Ariel Lawrence

In Ariel Lawrence’s League of Legends short story Of Rats and Cats and Neon mice, down in the depths of Piltover enforcer Vi is having a tough first day on her new job. Tasked with investigating the killing of a back-alley doctor, despite her new partner’s disapproval Vi heads straight to the scene of the crime, keen to get her gauntlets dirty. Who and what she finds there draws her into an unexpected alliance and a trip down amongst the dirt and the desperate masses to the Heap, for a confrontation with a deadly foe.

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